Fall 2009 Standings

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WAKA League Tournament Guidelines

Tiebreak Procedures
If, at the end of the regular season, two or more teams in the same league finish with identical Win Percentages,the following steps will be taken until a winner is determined:

Two-way tie:
1) If the tied teams played each other during the season, the team with the better Head-to-Head record receives the higher rank.
2) If the tied teams did not play each other, or if the result of criteria #1 is inconclusive, the team with More Overall Wins during the regular season receives the higher rank.
3) If the tied teams have the same number of Overall Wins, the team with Fewer Total Runs Allowed during the regular season receives the higher rank.
· If Total Runs Allowed is a tie, eliminate the Runs Allowed by each team in their FIRST game of the season, and compare again. If still tied, compare after eliminating the Runs Allowed in their First and Second games, and so on.
4) If the teams are still tied, representatives from the teams or proxies from the League Board shall shoot Rock-Paper-Scissors (best 2 out of 3) to determine the final result.

Three-way tie or more:
(Note: If two teams remain tied after one or more teams are eliminated from the tie during any step, the tie breaker reverts to step 1 of the two-way tie format.)
1) If the tied teams all played one another during the regular season, the team with the best Head-to-Head Win Percentage in games played between the tied teams receives the higher rank.
2) If any of the tied teams did not play each of the others, or if the result of criteria #1 is inconclusive, the team with the Most Overall Wins during the regular season receives the higher rank.
3) If the tied teams have the same number of Overall Wins, the team with Fewest Total Runs Allowed during the regular season receives the higher rank
· If Total Runs Allowed is a tie, eliminate the Runs Allowed by each team in their FIRST game of the season, and compare again. If still tied, compare after eliminating the Runs Allowed in their First and Second games, and so on.
4) If the teams are still tied, representatives from the teams or proxies from the League Board shall shoot Rock-Paper-Scissors (best 2 out of 3) to determine the final result.

Win Percentage = [W + (T/2) – (F*.75)] / GP
· Wins are worth 1 point.
· Losses are worth 0 points.
· Ties are worth 0.5 points (1/2).
· Paper Forfeits SUBTRACT 0.75 points (do not add L in loss record).
· Game Forfeits SUBTRACT 0.75 points and count as a 5-0 Loss for the forfeiting team and a Win for their opponent.
· Mutual Game Forfeits SUBTRACT 0.75 points and count as a Loss with 5 runs allowed for both teams.
· For each Team, tally up their points as explained above and divide the total by the number of Games Played by that Team, including games won or lost by Forfeit. The resulting number is that Team’s Win Percentage.
· The team with the highest Win Percentage should be ranked first, the team with the next highest Win Percentage should be ranked second and so on until all teams in the league have been ranked.

Examples:
· 4 Wins, 2 Ties, 1 Loss, 1 Game Forfeit, 1 Paper Forfeit = 4 + (2 / 2) – (2 * 0.75) / 8 = .438 Win Percentage
· 7 Wins, 1 Tie, 0 Loses, 0 Game Forfeits, 1 Paper Forfeit = 7 + (1 / 2) – (1 * 0.75) / 8 = .844 Win Percentage

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