Standings

WINTER
2009 STANDINGS

Standings updated to reflect games played through
Week 4.

# Team W L T F PTS PCT RS RA RD GP GR
1 Make it Rain 5 0 0 0 5.00 1.000 58 2 56 5 5
2 Frosty Balls 5 1 0 0 5.00 0.833 44 3 41 6 4
3 Yo Momma 4 2 0 0 4.00 0.667 25 23 2 6 4
4 Afternoon Delight 3 2 1 0 3.50 0.583 31 12 19 6 4
5 Alpha Omega 3 2 1 0 3.50 0.583 27 21 6 6 4
6 Crazy Kickers 3 3 0 0 3.00 0.500 14 19 -5 6 4
7 The Super
Hampton Intensity Team
2 2 1 0 2.50 0.500 11 13 -2 5 5
8 Sons of Pitches 2 2 2 0 3.00 0.500 12 27 -15 6 4
9 Team Blackout v3 1 4 1 0 1.50 0.250 7 38 -31 6 4
10 Tundrafeet 0 5 1 0 0.50 0.083 12 38 -26 6 4
11 Kickin it Old
Skool
0 5 1 0 0.50 0.083 6 51 -45 6 4

 

Standings are sorted according to
the following criteria:

  1. Win Percentage (see below
    for method of determining Win Percentage)
  2. If the tied teams played each other during
    the season, the team with the better Head-to-Head record
    receives the higher rank.
  3. If the tied teams did not play each other, or
    if the result of criteria #1 is inconclusive, the team with More
    Overall Wins
    during the regular season receives the higher
    rank.
  4. If the tied teams have the same number of
    Overall Wins, the team with Fewer Total Runs Allowed
    during the regular season receives the higher rank.
    1. If Total Runs Allowed is a tie, eliminate
      the Runs Allowed by each team in their FIRST game of the season, and
      compare again. If still tied, compare after eliminating the Runs
      Allowed in their First and Second games, and so on.
  5. If the teams are still tied, representatives
    from the teams or proxies from the League Board shall shoot Rock-Paper-Scissors
    (best 2 out of 3) to determine the final result.

Legend:
   W = Win
   L = Loss
   T = Tie
   F = Forfeit
      (Goes on
the books as final score of 5-0.)
   PTS = Points Scored based on W-L-T-F
record
      (W = 1, T =
.5, L = 0, F = -.75)
   PCT = Percent Won of Games Played
      (W + (T/2)
– (F*.75)) / GP
   RS = Runs Scored
   RA = Runs Allowed
   RD = Run Differential
   GP = Games Played
   GR = Games Remaining

NOTE: Game Forfeits
are counted as losses. Paper Forfeits are not. A Game Forfeit is the
result of a game-related forfeit, such as being unable to get enough
team members to play a game, or as a result of a rule violation. A
Paper Forfeit is the result of a non-game-related forfeit such as
failing to provide enough team members for your designated reffing
duties.

Groups: